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Orth (
Orth has 5 districts: Central, North, West, South, and East.[2] It is where the majority of the humans in the story are from. The people here use Nether Glyphs which directly correlate to Japanese Kana writing system.[1][3]
History[]
Ancient Orth[]
During the days of Ganja, an Abyss Tribe inhabited the island surface. Not much is known about how they arrived at the island or how long they had been there, but they seemed to have been there long enough to develop a culture surrounding The Abyss.[4] They used the Glyphs found within as their own and adopted tattoos that reflected the look of the mythical people of the Golden City said to be resting at the bottom of The Abyss.[5]
What became of this tribe after Ganja descended into The Abyss remains entirely unknown.
Modern Orth[]
The history of Orth can be traced back to the modern discovery of The Abyss, 1,900 years before the story takes place. Depictions of this event differ. In the manga, an airship is shown first surveying the area. However, in the theatrical adaptation, it is shown being explored by a small group of sailors. Promises of mystery-laden sights and dreams of riches lured adventurers to the area. Camps of these adventurers, now known as "Cave Raiders" or "Delvers", surrounded the pit and eventually grew to such size that the encampment became a full-fledged city.[6][7]
Points of Interest[]
Central District[]
North District[]
West District[]
South District[]
East District[]
Other places[]
Trivia[]
- At some point in time, after Reg and Riko had embarked on their journey into The Abyss, the general public of Orth was evacuated, with only Delvers remaining.[8]
- Osamu Masuyama drew a lot of inspiration for Orth's designs in the anime from his hometown, Nagasaki.[9]
- Relics are located at pivotal points of Orth to generate energy, and people use the energy for their daily lives.[10]
- Although located in the tropics close to the Equator, Orth has access to cool air blowing out of The Abyss itself, so it's not hot there. The light clothing worn by locals indicates how the area around the opening actually has a cool climate. This doesn't mean that Orth and the outside are completely cut off from each other, though. In the past, the rough tides made it so that only Airships could reach the area, but with improvements in seafaring technology, ships now travel back and forth.[11]
- Commercial fleets called "caravan ships" come and go with escorts. As for why escorts are needed, it's because there are frequent pirate attacks targeting relics.[11]
- There are lots of waterfalls, so turbines specialized in hydroelectric power generation are used to power things. Proceeds from selling artifacts to hire engineers are used to build these constructions. The power at Belchero Orphanage also comes from hydro turbines. Standard windmills are inefficient, so most of them are used as to mill things into flour.[11]
- Buildings are very close together in Orth, so open flames are not used. Relics that generate heat are instead used for cooking.[11]
- The local currency used in Orth is also called "Orth."[12]
References[]
- ↑ 1.0 1.1 Made in Abyss Manga: Made in Abyss Chapter 001, Page 12
- ↑ Made in Abyss Manga: Made in Abyss Chapter 008, Page 14
- ↑ Made in Abyss Manga: Made in Abyss Chapter 008, Page 13
- ↑ Made in Abyss Manga: Made in Abyss Chapter 048, Pages 17-18
- ↑ Made in Abyss Manga: Made in Abyss Chapter 049, Pages 11-13
- ↑ Made in Abyss Manga: Made in Abyss Chapter 001, Pages 8-10
- ↑ Made in Abyss Movie 1: Journey's Dawn
- ↑ Made in Abyss Staff Commentary Notes Movie 2
- ↑ Made in Abyss Cave Raiders Guild Rally
- ↑ Interview with Tsukushi in Animationweek Issue 05
- ↑ 11.0 11.1 11.2 11.3 Febri Interview
- ↑ Made in Abyss Manga: Made in Abyss Volume 06