Made in Abyss: Binary Star Falling into Darkness

Made in Abyss: Binary Star Falling into Darkness is a video game title currently in development and scheduled to release in 2022 on PS4, Nintendo Switch, and Steam. The release date is stated to be on in fall of 2022 in North America and Europe.

It is a 3D Action RPG that allows the player to relive the anime’s story in the game and experience an original story supervised by the series author, Akihito Tsukushi. Furthermore, the Event scenes are fully voiced by the anime’s cast.

The original story features a nameless Delver that begins their adventure many days after Riko and Reg depart for the Abyss and is most likely controlled by the player.

Game Modes
Binary Star Falling into Darkness has two different game modes.

HELLO ABYSS is a mode where players relive the story of the anime while learning the basic system and how to progress in the game. In this mode, players control main character Riko, an apprentice Delver, together with Reg, who can handle both combat and exploration. Event scenes in the game are fully-voiced by the anime cast.

In DEEP IN ABYSS, you control a new Cave Raider, an original character, to challenge the depths of the Abyss, and enjoy the original story supervised by series author, Akihito Tsukushi. This original character can be customized with different hairstyles and facial features. By completing missions and bringing back relics from the Abyss, players can increase their rank as a Delver and challenge deeper levels of the Abyss. This mode is based on a single player exploration, so more careful preparation and action are required.

The Curse of the Abyss
The Curse of the Abys" a characteristic element of the original story, is also recreated in the game. The Curse of the Abyss is a phenomenon in which the deeper one goes, their body experiences more severe strains when returning to the surface, causing various physical and mental disorders which will affect the playable character.

Crafting Items
Exploring the Abyss requires a variety of tools, sufficient food, and more. Items can be crafted from a variety of materials obtained through exploration, and range from tools such as climbing axes and fishing rods to food, medicine, saving progress of exploration, and clothing. In the game, due to weight restrictions for gear, it is also important to procure items locally through crafting, rather than bringing them in from town.